// Learn TypeScript:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html

const {ccclass, property} = cc._decorator;

@ccclass
export default class NewClass extends cc.Component {

    @property(cc.Animation)
    loadAnimation:cc.Animation;

    @property(cc.Button)
    startButton:cc.Button;


    @property(cc.AudioClip)
    buttonSound:cc.AudioClip;


    // LIFE-CYCLE CALLBACKS:

    onLoad () {

        this.loadAnimation.play();

        //预先加载Game
        cc.director.preloadScene('Game');

    }

    startGame () {

        cc.audioEngine.play(this.buttonSound,false,1);

        cc.director.loadScene('Game');

    }

    // update (dt) {}
}
